Nintendo Entertainment System/Famicom
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About
This system is also known as: In the late 1970s, Nintendo, then an experienced maker of electronic games, noticed the success of programmable video game consoles as well as the huge success of the ColecoVision in 1982 with one of their own games, Donkey Kong, being the pack-in with the console. They decided to get involved in this success, first by exclusively distributing Magnavox Odyssey consoles in Japan, then by making their own console, the Family Computer, or Famicom. This console was intentionally made to look like a toy and was released strictly in Japan only. It took 60 pin cartridges. Nintendo CEO at the time, Hiroshi Yamauchi, initially wanted a machine created that could out-do the many other electronic games on the market. He gave this task to Masayuki Uemura, saying he would like a console with a 16-bit proces
Specifications
- Ram
- 16 Kbit (2 Kbyte)
- Sound
- PSG sound
- Cpu Type
- Motorola 6502 8-bit (MOS)
- Cart Size
- 192 Kbit - 4 Mbit
- Cpu Speed
- 1.79 MHz
- Video Ram
- 16 Kbit (2 Kbyte)
- Max Colors
- 24 colours
- Max Sprites
- 64 sprites (max per line: 8)
- Resolution
- 256 x 240 pixels
- Sprite Size
- 8 x 8 pixels or 8 x 16 pixels
- Colors Available
- 52 colours